AU Ships

Trident

Workshop author: Debbie Thornberry · Steam ↗

Cruiser Complete ship Large

Trident

Specifications

3,122 Parts
82 Part types
15 Engines
2,370 Cable cells
438 Frames
314 Equipment parts

Engine mix

  • Lift fans6
  • Electric thrusters3
  • Maneuvering6

Equipment

  • Cockpit seat 2
  • Solar panels 8
  • Batteries 9
  • Logic circuits 31
  • Wireless links 30
  • Screens & cameras 3
  • Radar 1

Most used parts

  • Power Cable 1,196
  • Data Cable 1,076
  • Frame Half 112
  • Plasma Cable 98
  • Frame Half Curved 2 72
  • Frame Half Curved 7 48
  • Frame Full 46
  • Frame Half Curved 5 44

Author's description

Yea its pre fast and quite advanced. - Auto Hover - Joystick input - txt input (Switch between) - Auto land - Auto Horison hold - 60x forward zoom (Great for planet alignement) - landing cam - BPS with alarm - wind shield - vertical overide - component drift readout - wind reading - grav reading - solar rechargable - fusing

How to install this ship

  1. Download the ZIP. Every download contains two files with matching names — a .bp and a .bpmeta. You need both: the .bp is the ship, the .bpmeta holds its name. A .bp on its own will not appear in the game.
  2. Unzip into the Blueprints folder. Paste %USERPROFILE%\AppData\LocalLow\ApproximatelyGames\ApproximatelyUp\Blueprints into Explorer's address bar and drop both files there. Keep their filenames exactly as they are — the game pairs them by name.
  3. Restart and open the blueprint menu. The game reads the folder on startup, so restart it. Open the blueprint menu, find the ship by its name and load it. Test it next to a garage before flying a mission.

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